The post Carry1st, Africa’s Leading Mobile Games Publisher, Secures $27M in Funding Led by BITKRAFT Ventures appeared first on Reframed.
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In 2022, Carry1st signed a partnership with Riot Games to pilot local payments for the company’s games in Africa. Riot Games is the developer and publisher behind League of Legends, the most-played PC game in the world, as well as other titles like VALORANT, Teamfight Tactics, Legends of Runeterra, and League of Legends: Wild Rift. The company is an early investor in Carry1st and has been a continued supporter of the business.
The financing comes off a successful year for Carry1st, which saw the first game from its CrazyHubs gaming accelerator become the #1 downloaded game in the US (according to data.ai); grew its revenue significantly over the last twelve months; and signed a range of partnerships that will fuel the company’s growth in 2023 and beyond. Carry1st will use the financing to develop, license, and publish new games as well as further expand Pay1st, the company’s monetisation-as-a-service solution.
Carry1st provides a full-stack publishing solution, handling user acquisition, live operations, community management, and monetisation for its content. The Company enhances monetisation in the region through Pay1st, its embedded payments solution and online marketplace for virtual goods, which allows customers across Africa the ability to pay for content in their preferred way.

Cordel Robbin-Coker, Carry1st Co-Founder and CEO, comments: “We’re delighted to partner with BITKRAFT, one of the world’s top gaming VC firms, alongside a16z and other existing investors as we continue on our mission to scale awesome content in Africa. 2022 was a year of significant growth but together with our partners we look forward to making 2023 even better.”
Jens Hilgers, Founding General Partner at BITKRAFT Ventures, says: “Africa is home to the largest population of young people in the world, and this upcoming generation will grow up digitally native with videogames as their primary entertainment preference. We have full conviction in Carry1st’s impressive founding team and their vision of building out foundational infrastructure and localized content, ensuring that gaming and interactive entertainment in Africa will thrive!”
Jon Lai, a16z Games General Partner, states: “We’ve been really impressed by Carry1st’s ability to deliver on our shared vision of building the leading next generation publisher for Africa. a16z is excited to continue to invest in the Company and support the next chapter in its growth.”
Africa is the next major growth market for mobile games, driven by rapidly increasing technology adoption among the continent’s 1.1 billion millennials and Gen-Zers. A report released in 2021 from Newzoo and Carry1st, showed the games industry in Sub-Saharan Africa is on track to increase by 728% in 10 years. Carry1st has positioned itself to be the conduit for international and local mobile game companies to profitably serve these consumers.
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]]>The post For their next trick, Spotify teams up with Riot Games for exclusive League of Legends podcasts and playlists appeared first on Reframed.
]]>It might seem like an unusual partnership but it makes sense given how popular League of Legends’ music seems to be. The game’s YouTube channel has a playlist dedicated to music videos from the game which more than 21 million people have watched. The official League of Legends soundtrack has also racked up over 4.8 million Spotify listeners per month—a sizable number of both gamers and Spotify users.
Multiplayer Online Battle Arena (MOBA) game League of Legends is the biggest esport in the world. In 2019, tournaments were held in over 37 different cities across five continents, with a record-breaking viewership of 21.8 million Average Minute Audience watching the 2019 World Championship Final unfold.
But gamers and fans aren’t just playing: they’re also streaming and this collaboration will “see the creation of a unique and seamless audio universe for millions of League of Legends fans across the world including South Africa.”
The partnership will also give fans original podcasts, curated playlists, and more including:
“Music and audio are an intrinsic part of our sport and game, so we are thrilled to partner with Spotify to provide our fans with another platform where they can enjoy the ultimate manifestation of League of Legends,” says Naz Aletaha, Head of Global Esports Partnerships, Riot Games. “As a disrupter in their space similar to Riot Games, Spotify allows us to collectively challenge the limits of possibility as we blend sports, technology, entertainment, and music to create iconic experiences and content that inspire generations.”
June Sauvaget, Global Head of Consumer and Product Marketing, says, “Our partnership with Riot Games will create a first-of-its-kind audio universe for the millions of Spotify and League of Legends fans across the globe. As the exclusive—and first ever—global audio service partner for League of Legends, we plan to create a world class audio streaming experience for our users, making discovering both music and podcasts easier than ever before.”
Can’t wait to stream the music from the esport and game? Check out the Official League of Legends Playlist:
This is just the beginning of a multi-year partnership. Spotify and Riot Games are committed to continue working together to create compelling audio experiences for music, podcast and gaming fans alike.
For additional details about this new partnership, check out Spotify’s blog, For the Record.
The post For their next trick, Spotify teams up with Riot Games for exclusive League of Legends podcasts and playlists appeared first on Reframed.
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